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10 Tools and licences

Status: Reference. Licences change; check each project's own licence file before you ship commercial work.

Tool Role in the pipeline Licence or terms Used by this repo
ffmpeg Probe, conform, key, preview, timing FX, delivery LGPL/GPL depending on build Required
COLMAP Camera solve (structure from motion) BSD Optional (colmap_solve)
Unreal Engine 5 Real-time rendering, compositing, Sequencer, Movie Render Queue Epic Games EULA Target engine
Blender Modelling, camera tracking, solve clean-up GPL Optional
OBS Studio Live keying, scene layering, recording GPL-2.0 Booth v0
Pixel Streaming Infrastructure Stream Unreal output to a browser See repository Architecture B
Aximmetry Live virtual production, tracking, compositing Commercial (editions vary) Architecture A/C
NDI tools Video over a local network between apps Proprietary, free tools available Booth v0 option
TouchDesigner Interactive installations, sensors Commercial, with a non-commercial edition Optional
Robust Video Matting AI person matting GPL-3.0 Via matte_external, not bundled
MatAnyone AI video matting, strong on hair NTU S-Lab License 1.0 Via matte_external, not bundled
Adobe After Effects Post VFX, cut-in graphics Commercial Optional
DaVinci Resolve Edit, colour, keying Free and paid editions Optional

This repository

  • Code: MIT (see LICENSE).
  • Documentation in docs/ and skills/: CC BY 4.0 (see LICENSE-docs).
  • The MCP server calls external tools as separate programs; it doesn't include or link their code.