10 Tools and licences¶
Status: Reference. Licences change; check each project's own licence file before you ship commercial work.
| Tool | Role in the pipeline | Licence or terms | Used by this repo |
|---|---|---|---|
| ffmpeg | Probe, conform, key, preview, timing FX, delivery | LGPL/GPL depending on build | Required |
| COLMAP | Camera solve (structure from motion) | BSD | Optional (colmap_solve) |
| Unreal Engine 5 | Real-time rendering, compositing, Sequencer, Movie Render Queue | Epic Games EULA | Target engine |
| Blender | Modelling, camera tracking, solve clean-up | GPL | Optional |
| OBS Studio | Live keying, scene layering, recording | GPL-2.0 | Booth v0 |
| Pixel Streaming Infrastructure | Stream Unreal output to a browser | See repository | Architecture B |
| Aximmetry | Live virtual production, tracking, compositing | Commercial (editions vary) | Architecture A/C |
| NDI tools | Video over a local network between apps | Proprietary, free tools available | Booth v0 option |
| TouchDesigner | Interactive installations, sensors | Commercial, with a non-commercial edition | Optional |
| Robust Video Matting | AI person matting | GPL-3.0 | Via matte_external, not bundled |
| MatAnyone | AI video matting, strong on hair | NTU S-Lab License 1.0 | Via matte_external, not bundled |
| Adobe After Effects | Post VFX, cut-in graphics | Commercial | Optional |
| DaVinci Resolve | Edit, colour, keying | Free and paid editions | Optional |
This repository¶
- Code: MIT (see
LICENSE). - Documentation in
docs/andskills/: CC BY 4.0 (seeLICENSE-docs). - The MCP server calls external tools as separate programs; it doesn't include or link their code.